Each turn, if possible, a new tile appears. 2048 is a simple puzzle game where you slide tiles across a 4x4 grid.
2048īut it’s 2021, and you might not be familiar with 2048 it’s been several years since the game went viral, after all. (You’re reading that one) It doesn’t need to be pretty, but it does need to work, at least for the Arcade (MVS) system first. So, for fun, and to keep my mind off of everything that’s made this holiday season difficult, I decided to give myself a small programming challenge: port the game 2048 to the Neo Geo in one week, using only assembly language, and write a blog post about it. I imposed myself a challenge for the new year: can I make a Neo Geo game in one week? The challenge
But I’m pretty busy and am starting a new job soon, so let’s make this go as fast as possible. It was inevitable, wasn’t it, that I spend so much time digging into technical details of Neo Geo games, that I’d want to make one of my own.